Forgefront
Build your weapon. Find the combo. Hold the line.
Forgefront is a single-player defense game about building your own weapons from modular effects, modifiers and triggers. Connect components into branching attack sequences, then watch your creation take on waves of enemies.
Build, defend, rebuild
- Design your attacks. Combine fire, water, lightning, gravity and other effects with homing, piercing, chain reactions and on-hit triggers. Component order and branching change how your weapon works.
- Choose your starting weapon. Begin with Homing Fireball, Piercing Beam or Wide Pulse, then reshape it with the components you find.
- Experiment with two weapons. Configure each weapon separately, switch during combat or let them alternate automatically. Both draw from a shared energy pool.
- Adapt between waves. Browse fresh shop stock after every wave, choose one of three component rewards every three waves, and upgrade weapon capacity, cast speed or your core.
- Fuse and upgrade. Combine compatible modifiers and spells into compact components, upgrade matching components in the Workshop, and save fusion blueprints for future runs.
- Hold two different battlefields. Defend against attacks from the front or protect a central core from all four sides. Face the first boss on wave 10, then continue into endless defense.
Current development build
The game is in active development. The interface supports English and Simplified Chinese. Choose a language from the in-game menu, or use automatic selection. Some newer Workshop text is still in Chinese while English localization is in progress. Screenshots show the current desktop build with English selected. Balance, interface and content are still being refined. Play the current Web build in a desktop browser with a mouse and keyboard. Click Run game to launch in fullscreen. Progress is saved in this browser.
Controls
- Mouse: drag and drop components in the weapon workbench.
- Space: start a wave, pause or resume.
- E: open the workbench between waves.
- 1 / 2: select and lock a weapon.
- R: toggle automatic weapon rotation.
- Esc: close panels, return to the battlefield or pause.
组合前线
自由组合武器,试出你的火力,守住每一波进攻。
这是一款以组件构筑为核心的单人防守游戏。把基础效果、修饰、触发和分支连接成自己的攻击程序,在自动战斗中观察效果,再利用波间奖励不断调整构筑。
- 组合出不同打法:水电导流、追踪穿透、孢子连爆、引力聚怪……组件的排列与分支会改变实际效果。
- 选择起手武器:从追踪火球、穿透光束和广域脉冲中选一把,再自由拆装和调整。
- 两把武器独立配置:战斗中手动切换,或开启自动轮换,共用核心魔力。
- 每一波后重新构筑:商店每波结束换新,组件战利品每三波三选一;可升级武器容量、施法速度,以及核心回能和魔力容量,或修复核心。
- 融合与升阶:在工坊压缩修饰与法术组合、强化同类组件,并保留融合蓝图供后续新局使用。
- 两张地图与无尽防守:在「前线阵地」迎击正面敌潮,或在「四方核心」应对四面进攻;第 10 波迎战 Boss,随后进入无尽阶段。
- 失败后重新调整:重试本波会恢复开战前的状态,可修改武器后再战;失败期间获得的奖励不会保留。
当前状态:开发中,支持简体中文和英文,可在游戏菜单中切换语言或选择自动。现已提供网页版试玩,请使用电脑浏览器和鼠标键盘,点击 Run game 全屏游玩。进度保存在当前浏览器中;部分新增工坊文案仍在补充英文翻译;截图来自当前桌面版的英文界面。
欢迎反馈:组件组合是否容易理解?哪种搭配最有趣?哪些战斗效果看不清楚?
| Published | 5 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | noirondev |
| Genre | Strategy |
| Made with | Godot |
| Tags | 2D, Crafting, Magic, Singleplayer, Tower Defense |
| AI Disclosure | AI Assisted, Code |
Development log
- Shop & Combat Update4 days ago





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